AxisAngleToMatrix:
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Convert axis / angle representation to a rotation matrix.
The two rotations are equivalent. The inputs describe the rotation in
terms of rotating an angle theta about a given axis. The output is a
3x3 rotation matrix.
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Form:
R = AxisAngleToMatrix( axis, theta )
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Inputs
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axis (3,1) Rotate around this axis
angle (1,1) Rotate through this angle (rad)
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Outputs
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R (3,3) Equivalent rotation matrix
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Children:
Common: Graphics/AddAxes
Common: Math/SkewSq
Common: Math/SkewSymm
Common: Math/Unit
Plotting: Utilities/Coordinates