------------------------------------------------------------------------------- Initialze the axes for an animation. ------------------------------------------------------------------------------- Form: InitializeAxes( handle, scData, tgtData, time, keepView, point, cameraTarget ) ------------------------------------------------------------------------------- ------ Inputs ------ handle Handle to the axes scData Data structure with position & time for each spacecraft tgtData Data structure with position & time for each target time Time data keepView Flag indicating whether to keep the current view or not point* cameraTarget* ------- Outputs ------- d Data structure for Animation GUI. -------------------------------------------------------------------------------